CG Sidewalk

The full CG render of the sidewalk BEFORE all of the cover-up smoke/dirt/shadows get added to the composite. Sure, the before-shot could have been created with a simple image composite… but, then you’d miss the opportunity to have a wireframe to use in the after-shot pavement break up. Rayfire was used to create cracks in the wireframe. Z-Brush was used to create surface displacement that forced the shadows to behave properly during the sidewalk break up.